![]() Something about Doom Eternal just felt like cement. Both of them took a level-based and largely linear approach with secrets interspersed around. To be fair, both games have basically the same formula corridors full of platforming and fodder demons separating open arenas against larger threats. The first thing that struck me about Doom Eternal is how mechanical it felt. Instead we got a fast-paced murder sprint that pushed the series forward and renewed it. Imagine what it would have been like if we got what was shown off in the Doom IV prototype instead just another violent, brown/grey war shooter. It felt like a modernization of the old titles, embracing the ridiculousness of it and just trying to entertain. I fell in love with the new depiction of Doomguy, the little secrets and throwbacks, and just the game’s general attitude. It washed away my skepticism and presented me something that wasn’t Doom but knew how to stick to the Doom philosophy. In college, I carried a copy of ZDoom around on a USB drive (a whopping 1GB of storage, this was 2004) and played it on the school’s computers in my spare time.ĭoom 2016 was a dream come true. I recall having a High School friend turn his nose up at me when I said I’d rather play Doom than Halo. A bit later, I played the hell out of the SNES version when my parents finally caved and got it for me. I remember being awestruck by it as I played on my uncle’s computer. I’ve been a Doom fan since time immemorial. But this time, I felt something different. I impulsively picked Doom Eternal up on Steam for some reason, and immediately jumped back in for some carnage. It’s over a year later and I’ve got a new processor. I found myself struggling to enjoy it, pushing through it out of the obligation of money spent, and then I dropped it a little past the halfway point. ![]() Certain things were just rubbing me the wrong way this was not Doom 2016, this didn’t feel like the next evolution of it. I got a refund and put that money towards the PS4 version. We’d just stepped through the threshold of the year and before we could even find the disappointing snack table, here comes Doomguy with his new game.Īs if things weren’t already bad, I bought Doom Eternal on Steam and found that my decade-old processor had been deprecated and it wouldn’t even launch. I don’t like looking at years - perfectly innocent spans of time - as something that can be containers for misery, but a lot of terrible things happened to the point where I’ll join in and say, yeah, 2020 sucked.ĭoom Eternal (and Animal Crossing: New Horizons) came out at the cusp of everything going to crap. ![]() Twenty-twenty was a pretty crap year for myself and, well, basically everyone. ![]()
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